PUNK RUNNER
Your punk wants to get to the concert — but the city stands in the way: cops, drones, cameras, four bosses. Fight through five zones from the streets to the mosh pit. 60,000 points = you made it.
SPACE = Jump | ↓↓ = Slide | ← → = Boss | ESC = Pause · 📱 Tap = Jump | Swipe ↓ = Slide
HOW TO PLAY
| SPACE / ↑ | Jump |
| SPACE SPACE | Double jump |
| ↓ (once) | Duck |
| ↓ ↓ (double-tap) | Full slide (pass under cameras) |
| ← → | Move in boss fight |
| S | Change skin (start screen) |
| A | Achievement gallery |
| M | Sound on / off |
| ESC | Pause |
| 👆 Tap | Jump |
| 👆👆 Tap twice | Double jump |
| 👇 Swipe down | Slide / glide (under cameras) |
| ⬅➡ Touch left / right half | Move in boss fight |
| ⛶ Fullscreen button | Fullscreen mode |
Landscape mode gives the best view.
Tap (mobile) or SPACE/↑. Jump again shortly after takeoff for a double jump. Two dots above the player = jumps remaining.
Swipe down (mobile) or ↓↓ (double-tap). The punk lies flat — passes under drones, cameras and wire fences. Green ground line = sliding is possible here.
Slide, then immediately jump: +30% jump height. Great for clearing tall obstacles right after a wire fence.
Missed the edge? You can still jump for a brief moment after stepping off a platform. Classic platformer trick.
Land on top of a scooter to ride it — earns bonus points every frame. Jump again to dismount.
Collect items and stomp enemies without getting hit to build a combo. From ×5 onwards, fragile obstacles (posters, cones, CDs) shatter on contact. Sliding counts too.
Tall — jump over. A green ▼ arrow = can be stomped for bonus points.
High wall — always jump, ducking won't work.
Small sniffing pig — stomp it (jump on top) for points. Green ▼ = stompable.
Flat on the ground — must jump! Sliding doesn't help here.
Floating in the air — slide or glide underneath it.
Hangs low — only full glide works. Regular duck is not enough. Red scan cone = danger.
Glide under or jump over. Green arrow shows the safe path.
Large — jump over.
From combo ×5: run into them to destroy (+points).
Jump on top to ride. Earns bonus points every frame.
Small enemy in zone 5 — stomp or jump over. Green ▼ = stompable.
Medium height — jump.
Speed x2, points x2. Lasts ~3s.
5s invincible. Absorbs one hit without losing a life.
5s attraction for all items nearby.
5s: all obstacles slow down. Good for catching your breath.
~4s: destroy all obstacles by running into them, +25 pts each.
5s: all points x2. Combinable with combo multiplier.
5s: points x1.5 + brief invincibility.
Grants an extra life (max. 6). If full: +30 pts.
Grants a continue! Rare (~8%). At max 3: +150 pts.
Point items. Value × combo multiplier (max. x5).
How to earn:
– Each run starts with 1 free continue
– Pick up a 🎫 Backstage Pass: +1 continue
– Defeat a boss: 30 % chance of +1 continue
Unused continues are lost at the end of the run.
A boss appears every 4,000 points. All obstacles disappear — you can move freely (← →). Strategy: wait until the boss glows green (= vulnerable), then jump on it. You bounce off when it's protected.
HP: 14. Fires tear gas grenades (arced). Phase 2: more frequent and enraged. +2 HP per zone.
HP: 9. Throws contracts. Creeps horizontally. Phase 2: double throws.
HP: 11. Fires hashtag projectiles in fans. Phase 2: triple spread. Camera flashes.
HP: 10. Throws beer bottles (spin in flight). Swinging arm movement gives timing hint.
Red mohawk, black jacket. Default.
Black hair, tough look.
Checkerboard jacket, porkpie hat.
Grey mane, dark clothes.
Chalk-white face, black outfit.
Pink jacket, purple hair. Alternatively unlockable: achievement "5× perfect slide".
- Golden ▸▸ above an obstacle = group incoming — plan your move now.
- Green ▼ above an enemy = stompable. Land on it for bonus points and a bounce.
- Slide-Launch: glide (↓↓ or swipe down), then immediately jump — 30% extra height.
- Camera: normal ducking is NOT enough — you must do a full glide (↓↓ double-tap or swipe down).
- During a boss fight: touch the left or right half of the screen to move. Wait for the boss to glow (vulnerable phase), then jump on it.
- Save Rage mode for Gauntlet waves — it destroys every obstacle instantly.
- Radio + high combo: points ×2 × combo ×5 = ×10. Maximum score boost.
- Crowd Surfing (combo ×8) gives 4s invincibility — ignore everything.
- During Gravity Flip: all jumps go downward. Take a breath, re-orient, keep going.
- Rubber-band system: dying three times in a row to the same obstacle type suppresses it for the next 10 spawns.